E3 2017 Wishlist

I’ve been thinking about E3 for a few months now, particularly with Nintendo’s anemic release schedule for an otherwise successful Switch launch. E3 is not quite the spectacle it once was, but it certainly seems to have gotten some of its mojo back in recent years. So much so, in fact, that I continually find myself excited to watch the keynotes (as awkward as some of the speakers are) to see what surprises are in store. Since E3 is just a few weeks away and I have the space to ramble about the games I hope to see revealed there, I figured I’d post them here. Some of these are pie-in-the-sky wishes, I know, and I’m skipping games that have already been announced or are heavily rumored to appear (like the new Assassin’s Creed game or Super Mario Odyssey). But speculation can be fun, even if hopes are dashed or wishes go unfulfilled.

Nintendo/Switch

New and Improved (and Retroactive) Virtual Console

Okay, so I just finished saying I won’t be including obvious things on here, but it seems like there is a genuine air of mystery surrounding Nintendo’s plan for their Virtual Console service. It makes sense that Nintendo would save it for the fall, though, to add a huge bonus for holiday shoppers who might be on the fence about Nintendo’s new console. What’s less certain, it seems, is what the service will look like. Will they start from scratch? Will they include GameCube games now? Will it include handheld games, given the Switch’s ability to act as a portable system? The Virtual Console was incredible on the Wii, but it definitely dropped off early in the Wii U’s life. I suspect this might have been due to slow sales and Nintendo’s determination to introduce a radical new console successor so (relatively) soon after the Wii U’s launch. So my guess is that Nintendo saved their resources by shifting their Virtual Console development from the Wii U to the Switch much earlier than we might have thought. So, in the end, here’s my hope: they announce the entire Virtual Console back catalog will be available this summer, and new titles and platforms (including GameCube and portable systems) will start rolling out regularly in October.

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Mother 3/Brand New EarthBound Game

Part of what informed my thought process for my Virtual Console prediction/hope is how Nintendo handled their release of EarthBound Beginnings (Mother) for the Wii U Virtual Console. Nintendo’s announcement that they would release the game for the first time outside of Japan came out of nowhere and reignited the rumors that Mother 3 would eventually be released here, too. Reggie Fils-Aimé was even sort of evasive when asked about the prospect of a port, saying something about not having anything to announce and waiting to see what happened with EarthBound Beginnings. Well, what happened with EarthBound Beginnings was that it was very successful for them, and it was a mainstay on the front page of their Wii U Virtual Console store for months. So all signs seemed to point to an eventual release of Mother 3, and 2016 made the most sense, being the tenth anniversary of the game’s Japanese release. A loud, widespread rumor that an announcement was imminent made the rounds that year, but nothing came of it. So why now? Well, by 2016 Nintendo was almost certainly winding down Wii U development behind the scenes, and as I said about the Virtual Console, I bet they abandoned most plans to introduce new games or console options and moved team members to the Switch team. It makes sense when you look at the Wii U’s weak Virtual Console offerings in its last year (or longer, really), and it would explain them holding off on a release of Mother 3. With the Switch and NES Classic, Nintendo is riding high on a wave of nostalgia and adoration from both casual players and hardcore Nintendo fans, so they know they need to capitalize on that this fall. Announcing Mother 3 (or, if I’m really dreaming, a whole new EarthBound game) at E3 would be something for the faithful Nintendo fans and would definitely make a splash with the gaming press. I have been disappointed many times before with regards to this series, but I’m holding out a little more hope than normal this year.

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New Eternal Darkness Game

Nintendo recently renewed the trademark for Eternal Darkness: Sanity’s Requiem, though that doesn’t necessarily mean a sequel is on the way. It could, sure, but it could also just be a matter of housekeeping for Nintendo, or it might mean a port of it is coming for the Switch’s upcoming Virtual Console. I’m hoping that it really does mean that a new game or a remaster is coming, though, for a couple of reasons: first, the Switch has lots of new technology that a development team could play with. The most interesting and innovative thing that Sanity’s Requiem introduced was the “sanity meter” and the weird effects that the game would employ when your sanity meter ran low, specifically the ways in which they tried to mess with the player and make them think that weird things were happening independent of the game – the console rebooting, sudden deaths, fake television volume changes, etc. The Switch’s Joy-cons have infrared sensors on them, meaning they could actually change your television’s settings (if you have it synced). Those same sensors can apparently read movement and shapes, too, and the HD rumble can produce sensations that the GameCube controller never could. Bugs crawling in your palm? Maybe. The game could also force you to switch between the handheld mode and television mode, or read your game history (like Psycho Mantis does in Metal Gear Solid). So the possibilities for fun, creative, disturbing uses for the Switch’s hardware make a sequel an exciting and not totally unlikely scenario. My second reason for hoping for a sequel is in Nintendo’s new approach to their core audience. After the relative failure of the Wii U, they seem more keen to listen to their core audience than they have been in a long time, and they seem almost giddy with unannounced secrets. Sequels to games like EarthBound and Eternal Darkness would be shocking to many, so the buzz among the hardcore audience would increase noticeably, I think. Also, the Switch is going to need some original content for mature audiences, since it seems unlikely that many of the popular shooters will make their way to the system for a while, if ever.

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Eternal Darkness: Sanity’s Requiem

New Smash Bros.

This one might also seem like a given, but what I’m actually hoping for is a new Smash Bros. game, not a ‘deluxe’ version of the Wii U Super Smash Bros. The odds are not in my favor, though, since Nintendo could probably have a deluxe edition ready by year’s end, and with much less cost, but if they announced a brand new game that would be out by next spring or fall, I’d be excited. I know some people are hoping for a deluxe version with all of the current DLC and maybe a couple of surprise new characters or levels, but I’m worried that a precedent will have been set by Mario Kart 8 Deluxe, with deluxe versions of other Wii U games delaying new entries in some great series. So, yeah, sure, I’d buy Super Smash Bros. Deluxe, but I’m really hoping for a new game announcement.

Bayonetta SSB

Animal Crossing Switch

What worries me about the prospect of a new Animal Crossing is that there is an upcoming mobile Animal Crossing game. I’m cautiously enthused about that game. I don’t think it will be a full Animal Crossing experience, though, so what does that mean for the Switch? Will it give Nintendo an excuse to neglect the series for a while? It’s been five years since the series’ last proper installment, New Leaf for the 3DS, so it does seem like a good time to announce an Animal Crossing for the Switch. If we’re lucky enough to get that at E3, I’m hoping to see an easier way to visit people’s towns, vastly improved detail in the graphics (the simple design is fine, but Nintendo’s always seemed to use that as an excuse to be lazy with the graphics), and maybe more non-village places to visit (vacation homes, perhaps). Also, I know Nintendo abandoned the ability to collect and play classic NES games after the original Animal Crossing because they would go on to sell those same games digitally, but I think it would be kind of neat if you could buy/earn/find various consoles in a new Animal Crossing game and then access Virtual Console games directly from your Animal Crossing world (games you’ve already purchased, of course). If they threw in a free NES game (one per account) for your first birthday in the game, that would be even cooler. But now I’m really dreaming.

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Animal Crossing track in Mario Kart 8

Sony/PlayStation 4

Dragon Quest XI

Nintendo’s 3DS has gotten plenty of Dragon Quest love in recent years, but the last numbered entry in the series to be released on home consoles in America was Dragon Quest VIII. That was in 2004. From what I’ve seen, the world of Dragon Quest XI has the same colorful beauty that I loved about VIII, so I very much want it to make its way across the Pacific, and an announcement at E3 would be amazing, if not the most shocking thing to be announced. With the release of several successful remakes and spinoffs, like Dragon Quest Builders and the Dragon Quest Heroes games, it seems like Square Enix have every intent to fully invest in making the core series as successful in the US as it is in Japan. But the fact that their MMO, Dragon Quest X, never got a western release makes things a little more complicated. If that one wasn’t worth translating, manufacturing, and distributing, will XI be worth the same financial risk? We’ll see, I suppose, and hopefully at E3.

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Dragon Quest XI

Until Dawn 2

Until Dawn was such a nice surprise when it came out. The premise and mechanics are so simple and straightforward that it would have been easy for me to overlook, but luckily I had a friend that highly recommended it to me. The game is gorgeous, the subtle (and not so subtle) nods to a myriad of horror films were fun to catch, and the game was short and exciting enough to easily invite multiple playthroughs. Some of the actors have said that they’d be willing to do a sequel, and the game’s executive producer has expressed interest in continuing the series beyond the game’s spinoff, Until Dawn: Rush of Blood. But other than that nothing has been announced or even heavily rumored. So I’m hoping for some kind of announcement at E3, even if the game itself is a couple of years away. Bonus round: What if the sequel is fully VR? Yes, please.

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Until Dawn

Multi-platform

Bully 2

Every time there is a rumor of an upcoming Rockstar announcement, or they say that they’re working on more than one project, I hope that it’s Bully 2. It’s strange, really, because it took me a while to warm up to the first game, and even still it’s not one of my favorite games. It is fun and quirky, though, and I did end up growing quite fond of the characters and the small world that they inhabited. Members of Rockstar have said that a sequel is likely inevitable, but with Grand Theft Auto V, released four years ago, we’ve seen a dedication to producing extra content for existing IPs rather than development of a number of new games or sequels. Red Dead Redemption 2 is scheduled for spring of 2018, but what beyond that? Four years of DLC and then another game? I doubt it, but I want at least a couple of non-GTA games in the next few years, and I hope that one of them is Bully 2.

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Bully: Scholarship Edition

New Tomb Raider

With two and a half years separating the release of Tomb Raider and Rise of the Tomb Raider, the announcement of a spring 2018 release of the next installment in the series at E3 would be of little surprise to anyone, especially with the release of the rebooted movie slated for March of next year. I haven’t heard much from Crystal Dynamics or Square Enix, though, which makes me think an announcement at E3 is likely. Will it be another timed exclusive, though? Where will the game be set? Will they try something shockingly new with this one, or will it be another refinement of an already solid formula? I’m hoping for a big, flashy, informational announcement at E3.

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Rise of the Tomb Raider

Soulcalibur VI

I could swear I recently read an interview with someone at Namco Bandai where they said they have no plans to continue the Soulcalibur series, but I can’t seem to find it anywhere. I can’t find very much about the future of the series either, though, so maybe that’s saying something similar. As it stands, it seems like there are no immediate plans for a Soulcalibur VI, but I would love to see something at E3. I do feel like the last couple of games have been less accessible than Soulcalibur II, but the games are always visually stunning and fun to (clumsily) play with friends. I’d love for the next entry to be a bit more casual/arcade-y, because I don’t have the time to commit to mastering fighting games like I used to, but I’ll take anything at this point.

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Soulcalibur V

I have other hopes and dreams, like a surprise fall release date for the Final Fantasy VII remake, or a Chrono Trigger sequel, or a new Parasite Eve game, but those seem pretty unlikely, so I’ll just cross my fingers and hope I get half of my list above.

Dear Nintendo: Where is Dr. Peach?

I find myself thinking a lot about games I’d like to see made, especially when a new console or technology is released. I don’t mean “I want Nintendo to make another Mario Kart,” because that’s inevitable. I mean the sort of far-fetched, pipe dream type of games that seem unlikely candidates for development – actually, a good example would be a mobile or 3DS/Switch version of the old LucasArts game Pipe Dream, funnily enough. My time with the Nintendo Switch has spurred a flurry of these ideas. Some, like a new Eternal Darkness game, are not unique, especially given the fact that Nintendo recently renewed their trademark on that title. One of these ideas is not likely as popular, though: I want to see a new Dr. Mario game. Actually, I want to see a Dr. Peach game, to be more specific.

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Dr. Mario came out for the NES and GameBoy in 1990, and I remember renting it several times from Blockbuster video because it was colorful, fun, and challenging. It was the only puzzle game that held a candle to Tetris for me, and it had an equally excellent and memorable soundtrack to boot. The game has been ported to several Nintendo consoles since, and has even received a couple of updates/sequels: Dr. Mario 64 (N64) and Dr. Mario Online Rx (Wii). Both were slightly upgraded glossy remakes, though, with a few new game modes and not much in the way of evolutionary gameplay. With Nintendo riding a new wave of nostalgia with the NES Classic Edition, and its surge in brand popularity with a strong release for the Switch, now seems like a perfect time for a new Dr. Mario game. Snipperclips has done well for Nintendo, showing that there is an audience for puzzle games on the Switch, and the genre is a popular choice for mobile gamers, who Nintendo seems to be catering to. Nintendo also seems to (finally) be fully on board with small, downloadable, indie (or indie-like) games, so all of this makes for an optimal opportunity to release a flashy new reimagining of an old classic. And the marketing would take care of itself. I mean, look at the Joy-cons, then look at the pills in Dr. Mario. You’re welcome, Nintendo marketing department.

But hold on a second, Nintendo. I can see you over there in Japan, reading this and thinking “how did I come across this blog, nobody visits this site,” but then also thinking “what a great idea, let’s start production tomorrow!” Before you do that, I have one major request: make Princess Peach the doctor. Why was Mario the one with the advanced degree in the first place? Who was more likely to have the money and privilege to attend medical school: a plumber who never actually practices his current profession in the real world, or the princess of a royal family who has a title and vast wealth? I understand there were probably some 1980s-era gender norms coming into play, which is why Peach was in the game… but only as Mario’s assistant, nurse Toadstool.

Dr Mario Booklet
http://www.thegameisafootarcade.com/wp-content/uploads/2017/02/Dr.-Mario-Game-Manual.pdf

The picture above is a page from the original game’s instructional manual, and as with many NES-era games, the premise of the game was presented in a short blurb in the manual. So, according to this premise, Mario ends up as a virologist in the Mushroom Kingdom’s research lab, which is already a little odd, but somehow Princess Toadstool (as she was known at that time) ends up as his assistant? The ruling monarch of the Mushroom Kingdom is letting a plumber run his research lab, and he makes his daughter, who is royalty, an assistant nurse?

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http://thevideogameartarchive.tumblr.com/post/115868716674/not-from-the-game-specifically-but-nintendo-power

Wait, wait, Nintendo, don’t get all defensive. I know that Dr. Mario was released a long time ago and I’m sure you’re cautious about revising the elaborate and nuanced background you so carefully introduced on that single page of an instruction booklet.  So don’t do that. Just give Princess Peach her own story. Maybe she got tired of being an educated, cultured nurse for an unqualified doctor, so she went to Mushroom Medical School and got her own PhD in microbiology. Or maybe, on all of those long nights when she was captured by Bowser (in the Super Mario Bros. games, Super Mario RPG, Paper Mario, etc.), she did a lot of independent studying. If you really want to get crazy, pull a Super Mario Bros. 2 ending and show us a scene where we find out that the previous Dr. Mario games were Mario’s drug-fueled hallucinations, with him strapped to a hospital bed and Peach having attended to him as the kingdom’s primary physician.

DrMario1
http://thevideogameartarchive.tumblr.com/post/115868716674/not-from-the-game-specifically-but-nintendo-power

However you decide to develop the plot, a Dr. Peach game would be an excellent move. The Princess has long deserved a more prominent role in your games, and women’s rights are once again a hot political topic. Disney, who you have modeled yourself after in many ways, has made great strides to introduce stronger and more independent female characters in their work, so why not you? Some might argue that Peach is not smart or capable enough to be a doctor, given that she is always ‘getting herself kidnapped by Bowser’ (scare quotes to remove myself from that kind of victim blaming), but isn’t it about time she becomes strong, independent, and accomplished? It’s never too late for her to grow and mature as a character – and it’s not too late for you, either, Nintendo.

My Gaming Radar: 2017

First, I should say that this is not necessarily just a list of unreleased games that I’m excited about playing in 2017. The stack of games I’ve bought but haven’t played yet is bigger than my bank account, so my immediate gaming future will be spent catching up on some of those, and I begin my list with those that I actually plan on playing in the next few months. I couldn’t hope to get through the entire stack, even if I had several months off (sorry, copy of Secret of Evermore that I’ve had for almost twenty years!), so I’m just going with recent-ish purchases.

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Aside from that, yeah, these are some games that I am very excited about and are scheduled to be released in 2017. It’s a long-ish list already, so I’m excluding games that I’m only passively interested in (sorry, Ni no Kuni II, I still have to finish your predecessor), games that I’ve already played in some form (like Final Fantasy XII or Dragon Quest VIII), games that I’ve started and am still playing (The Division, Rock Band 4, GTA V, etc.) and games that are only rumored to be coming out (like, well, half of the games for Nintendo’s Switch). I’ll conclude with games that I want to see announced this year, because if anyone reads this and gets that far they deserve to be rewarded with even more text to half-read and zero-enjoy. You’re welcome!

Final Fantasy XV

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This game was in development for so long that I hadn’t even thought about it in years. Real, literal years. But when I got an email about pre-ordering it, an old familiar excitement rushed through me. Final Fantasy games have changed a lot over the years, but I haven’t hated any of them, even if some are less memorable than others. And some, like XII, are high up on my favorite-games-of-all-time list, so I am very excited to play this one. I’d been waiting for winter break to start it because playing narratively immersive games is hard for me during the busy semester, so I should get to it before I’m out of time and up to my neck in all kinds of work again. I know very little about it, because I tend to avoid reading previews and reviews on games that I am very excited about, to avoid getting too hyped or running into spoilers, but it looks gorgeous from the few screenshots and videos I’ve seen. I just hope the combat is fun, like it was in XII.

Life is Strange

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This game seems pretty easy to consume in small chunks, so I will likely save this for the middle of the semester, when I can guiltily sneak in only 20-30 minutes of gaming every few days (if I’m lucky). I’ve heard lots of good things about it, and I have very much enjoyed other recent games that have more of a focus on narrative than mechanics. It also came up in a presentation I attended, about using video games in literature courses, so I am curious to play it with that in mind and see how I might fit it into my own future courses.

The Last Guardian

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Okay, full disclosure: I own both Team Ico’s Ico and Shadow of the Colossus but I have yet to beat either of them. Or, well, play either of them for more than five or ten minutes. But I will! Some day. Some distant, distant day. I am determined to break that habit with The Last Guardian, which I never thought I’d see released at all. I enjoy big, mainstream games as much as the next person, but sometimes I need these smaller, quirky games to remind me of the vast spectrum of what video games have come to be. Also, that bird-dog better not fucking die, man. I’m telling you right now, Team Ico, despite the game already being complete!

Paper Mario: Color Splash

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Now we’re getting into the games that I will probably have to save for summer break, but I am still very excited about games like Paper Mario: Color Splash. The Paper Mario series has followed the Nintendo tradition of refining and perfecting a solid formula rather than reworking and trying to revolutionize new entries. The upside to this is that you end up with some of the best games on any platform, but sometimes it can feel tiring after a while (lookin’ at you, Animal Crossing). It’s somewhere between the two for me, with regards to Paper Mario, so I’m both expecting a high quality, thoughtful experience with Color Splash and hoping for something different enough to make it feel like a very new and different game. But the cute style and odd humor will win me over, either way. Paper Peach is still on my list of tattoos that I might get eventually.

Dead Rising 3

Dead Rising 3

The first Dead Rising game was, I thought, flawed but fun, and the second improved a bit on my main area of complaint (the whole ticking time-bomb structure). Even if I don’t get into the story or characters in this third entry, I’ve always loved exploring the detailed environments and the many ways with which to dispatch the undead. The previous entries did an impressive job with the last gen hardware, considering how good the games looked and how many objects were on screen at once, so I am excited to see how the Xbox One’s horsepower lends itself to creating an even more chaotic and inspiring world.

Call of Duty: Advanced Warfare

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I don’t have much to say about this one. I’ve enjoyed most of the Call of Duty games and I get around to playing them when I can get them for pretty cheap (I don’t play online so I never feel very rushed). I expect that this will be a solid, fun, short experience.

Halo 4

Halo 4

Man, I loved Halo 3. I played it online, a lot, and I had tons of fun with the video editor. I don’t know why it took me so long to get around to buying the fourth game, and I don’t expect I’ll get online with it this time around (having the right set of friends being into a game at the same time helps, I think), but I anticipate some epic, cinematic science-fiction battles.

Battlefield 1

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I have a lot of FPSs to catch up on, it seems. Battlefield 1 looks gorgeous and I’m curious to see how they handle the World War I setting. Like many people, I picture that war as being very slow and bleak, but the videos of Battlefield 1 make it look very fast and flashy. For as much cynicism that this  disparity had generated early in the game’s development, it sure has gotten a lot of good press post-release. So I might try and get to this before summer, if I can.

Titanfall

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I never bought into the hype for this game, but it looked good enough to buy at a hefty Black Friday discount, so I’ll play it before I forget about it and it’s doomed to the probably-won’t-play-for-years pile.

Street Fighter V

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Fighting games are super easy to play casually, so I’ll probably play this game (and the next entry)  sporadically throughout the semester. I was pleasantly surprised by how much I liked Street Fighter IV, so I expect this one to be at least as good.

Mortal Kombat X

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I don’t remember the last time I played a Mortal Kombat game regularly, but with fairly strong buzz and a roster of DLC characters that include some of my favorite cinematic villains, I couldn’t pass this one up. Even if I don’t get into it half as much as I did with the first few MK games all those years ago, it will be nice to revisit the characters (and have a current MK game laying around for social gaming gatherings).

Dragon Quest VII: Fragments of the Forgotten Past

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Oh, man. Ever since Dragon Quest VIII enthralled and enchanted me over ten years ago, I have been waiting anxiously for another Dragon Quest experience like it. With no proper sequels released on home consoles, I made do with the Nintendo DS remakes, which were great, don’t get me wrong, but they didn’t have the same vastness and sense of exploration that VIII did. I don’t expect Fragments of the Forgotten Past will satisfy that sense, but I love the series so much that I will eat it up anyway. It will at least keep me satisfied until…

Dragon Quest XI

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Okay, so, very little has been released about this entry in the series, leading me to doubt it will be out in 2017, but that’s what it’s listed as so I’ll hold out hope. And my hopes are high, given that this will be the first single player game in the main series to be released in the US since, well, VIII. And the few screenshots that I’ve seen look absolutely stunning. I hope they maintain the old-school RPG gameplay, which is a staple of the series, and don’t try anything too revolutionary. Still, just seeing a new Dragon Quest world rendered with the power of the PlayStation 4 is going to make waiting hard. But I will, and I’ll probably self-impose a blackout on reading any press about it, starting — now.

Resident Evil 7

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Resident Evil 7 comes out just two weeks after the semester starts, which means… well, it means I’m going to have to play fast to make it through it before I get too busy. Waiting is not much of an option. Not only am I a big Resident Evil fan, but this game looks like it goes back to the series’ horror roots in the best way. I haven’t decided whether I’m going to play it in VR or not yet. The screen tearing and jaggies in the “Kitchen” demo worry me a bit, as does the fact that some VR games make me nauseous after a while. I’ll probably start out in VR and see how it feels. The graphics and lighting in the regular demo are spectacular, though, and I can’t wait to see where the biological agents come into play, as so far they’re playing the whole ‘inbred, rural serial killer’ thing up, but that is almost certainly a front. Like the mansion in the first game, I’m sure there is some underground or off-site facility where mutant/zombie stuff happens. As disappointed as I was that Silent Hills was cancelled, I like that Capcom seems to be embracing the same kind of tone and style for this new Resident Evil.

Outlast 2

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Another embarrassing admission: I still haven’t beaten the first Outlast game. I died a few times in a row when I got to the basement, and I just wasn’t equipped to deal with that level of repeated tension and anxiety, so I put it aside. I’ll have to get back to it, because as a horror fan I loved the premise and atmosphere, and the sequel looks so great. The cornfield setting is especially exciting for me, because I live and go to school in a city surrounded by corn. I’m even trying to think of a way to bring it into the classroom, too, since my students will be well acquainted with corn field and their creepiness, so we can analyze setting and its effect on different audiences.

Horizon Zero Dawn

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I don’t know much about the plot for Horizon Zero Dawn, other than it’s a sort of post–post-apocalyptic reclamation scenario (right? I might be remembering incorrectly). But the video they showed at E3, and the screenshots that I’ve seen have been stunning. I’m all about large, colorful, luscious landscapes, and this game looks to have that in spades. I’m all for new female lead characters, too, so I’m hoping she is cool and memorable.

Ace Combat 7

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I’m cautiously optimistic about Ace Combat 7Ace Combat 4 is one of my favorite games of all time, but since then the series has disappointed me to various degrees, with the last game I tried playing (Assault Horizon) being the worst of them. Having said that, 7  probably wouldn’t even be on my radar if it weren’t for the fact that it’s going to be fully compatible with the PlayStation VR. Will I get sick and want to have a real barf bag handy in my virtual cockpit? Maybe. But it just might be worth it. I just want the controls to return to the days of the fourth and fifth games in the series. Please. Pretty please.

Red Dead Redemption 2

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Rockstar is so secretive about their games that I can’t even predict whether this will really be released this year or pushed back to spring 2018, but it seems slightly more likely that the former will actually happen. I loved Red Dead Redemption far more than I’d expected to, and Rockstar went so far above and beyond with Grand Theft Auto V that my hopes are apologetically high for the sequel. I’m hoping it’s set up like GTA V in that there is a fully fleshed-out single player campaign and then a vast and full-featured open-world multi-player mode as well. I’m ready to ride or die either way.

Star Trek: Bridge Crew

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Okay, so the screenshots released for this game aren’t exactly inspiring. In fact, they look pretty generic and, well, crappy. BUT! Star Trek! In virtual reality! I won’t be too worried about the graphics being sub-par (I might even welcome it, in VR) if they get the gameplay and simulation parts right. My favorite Star Trek game is the SNES version of Star Trek: Starfleet Academy – Starship Bridge Simulator. I loved being in the role of a cadet making their way through the academy and, eventually, getting my own ship and rank. This game sounds like it could potentially be a spiritual successor to that game, so I am hyped for it. I’m not sure it will start in the academy, but I hope so. Either way, I’m definitely excited to give this a shot. It might be a dud, but at the very least it will be a neat novelty game for the VR.

Mass Effect Andromeda

ME Andromeda

Is this the game I’m looking forward to most this year? Maybe. Probably. Maybe. The Mass Effect series is among my favorites, and this game looks pretty spectacular so far. The only thing keeping me from being more certain about its status is the cast of characters. The other Mass Effect sequels had the benefit of returning, beloved characters. I’m sure BioWare will conjure up yet another complex and lovable/hateable (in a good way) crew, but I don’t know anything about them at this point, so… I’m purposefully being wary. I’d rather be pleasantly surprised than disappointed. Anyway, I hope away missions to planets makes a return, like the Mako missions in the first game. It would be even better if it were expanded on and you could land on any terrestrial planet. With games like No Man’s Sky and Elite: Dangerous it seems like an obvious direction to take, but once again I’m not going to get too hopeful. Regardless, I love BioWare and I love Mass Effect, so my life and free time are theirs once this comes out.

Nintendo Switch

NintendoSwitch_hardware.0.0

Aside from what Nintendo showed at E3, I haven’t heard much about the gaming line-up for the Switch, so I don’t have much to go off of. There’s supposed to be a new Mario game ready for or near launch, duh. And there will eventually be a new Mario Kart, Mario Party, Metroid, etc. I’ve never been big into mobile gaming, so that part of the design is passively interesting at best for me. I am also a little disappointed (but not surprised) that the core system is not likely to be much more powerful than last-gen consoles. But, at the end of the day, it’s a new Nintendo console that will have new Nintendo games… gimme dat.

The Legend of Zelda: Breath of the Wild

ZeldaBreath

Okay, one last shameful confession before we wind things down: I bought The Legend of Zelda: Twilight Princess with my Wii at launch. I was super excited for the series’ return to darker and more realistic visuals. I played it for an hour or so and then didn’t touch it again for four or five years. At that point I felt dumb and guilty for never having given it a chance, especially given how much people seemed to like it. So I picked it up, played for seven or eight hours… and stopped. Again. I can’t let that happen again, so I am determined to play the shit out of Breath of the Wild, which looks colorful and fun and pretty wonderful so far.

NES Classic Edition

NES_Classic_Retro_Blast_splash

I have been trying to get one of these since it launched. It seems Nintendo is up to its old tricks, limiting stock and using the resulting madness to fuel sales for months. It works, of course, but I wanted one before it was the ‘it’ thing to grab. I have many of the games loaded on it, but for those that I don’t, and just to have a slightly up-res version of the NES with classic controllers, I want one. Badly.

Other Wishes

Very briefly, here are some non-obvious games I’d love to see announced or released this year. First up is Bully 2. It’s not that I loved the original more than any game ever, but I did very much enjoy the world and characters, and the fact that a sequel seems like a given and seems to constantly be rumored to be coming, I want it more and more every year. Maybe this year.

Second is Mother 3. After Nintendo’s surprise release of EarthBound Beginnings for the Virtual Console, my hopes for a US release of Mother 3 went from ‘never gonna happen’ to ‘any day now’ instantly. I was so sure they would have announced it last year, on the tenth anniversary of the Japanese version’s release. I lost some hope when it wasn’t, but it still seems like it has to happen at some point… I really hope it’s this year.

What else would be cool? A new Knights of the Old Republic game, thought it seems highly unlikely. A Star Wars VR game. A remake of Final Fantasy VIII, which seems highly likely (but not for another few years, probably). A new, real, huge Animal Crossing. A new Civilization Revolution would be nice, but is doubtful. And, of course, a Chrono Trigger/Chrono Cross sequel or remake, as unlikely as it is.

Even without these dream games, 2017 is already shaping up to be a pretty decent year for video games. I look forward to E3 in the spring and how that might change things. Until then, I have an endless stack of games to get to.

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